MOD adds several new features to the game, as follows:
-rear lights-ready 100%;
-fog lights-ready 100%;
-turn signals-ready 100%;
-stop-done 100%;
-Toggle BC./main beam-goes to a CLEO script (head.cs);
-rear lights beat-will be done later;
-brake pads-100%;
-unique textures for each headlight auto-finish 100%;
-using new textures of dirt-ready 100%;
-animated spoilers-ready 100%;
-steering wheel-finish 100%;
-Universal emergency lighting-done 80%.
Updated in version 2.0.2 ImVehFt (formerly ImVehLM):
-Fixed: Spoiler can be attached to a dynamic component;
-Fixed: Crowns are built for all the dummy of the same type;
-Fixed: bug with tuning-components;
-Fixed: bug with dashing windshield;
-Changed: the wheel works in all modes of transport;
-Changed: slightly reduced the size of Crowns;
-Added: built-in carcols-unlim (256 colors);
-Added: improved texture plates.
The plugin works with:
-asi loader;
gta_sa.exe-1.0 US.
Control keys:
-'J'-enable/disable fog lights;
-Z-turn left turn signal;
-'C'-turn right-turn signal;
-'X'-turn left and right turn signals;
-'Shift'-disable included turn signals.
The plugin created:
-DK22Pac-code system ImVehFt;
-Den_spb-script turn signals;
-Function-X-texture effects;
-izerli-the script working steering.
Thanks to users: alexey, DERK7, firestone, Jur1zz, Mad Driver.
Gta Sa Improved Vehicle Features Police Cars
SA:MP Improved Vehicle Features & Active Dashboard. Tutorial Emergency Light Mod V1 - Grand Theft Auto SA. Gta San Andreas Mods - Cleo mods online sa-mp 'hack'.
- This article lists Vehicle Features which provide a functionality of some sort to the player. 1 Mounted Weapons 2 Engines 3 Drivetrains 4 Vehicle License Plates 4.1 3D Universe 4.2 Grand Theft Auto: San Andreas 4.3 Grand Theft Auto IV 4.4 Grand Theft Auto V 4.5 Grand Theft Auto Online 5 Horns 6 Lights 6.1 Daytime Running Lights 6.2 Auxiliary lamps 6.3 Warning Lights 6.4 Taxi lights 6.5 LED.
- Gta san andreas pc mods Cheats for GTA San Andreas Cars Maps Mods Gta sa celo 3 setup. Monday, September 29, 2014. Improved Vehicle Features 2.1.1 for GTA San Andreas.
Published on 19 September 2014
-rear lights
-fog lights
-turn signals
-stop lamps
-rear lights fight
-brake pads
-unique textures every auto headlight
-using new textures of dirt
-animated spoilers
-operating the steering wheel
-Universal emergency lighting
-sticking dirt
Fixed: Compatibility with dirt mask headlights
Fixed: Included in a parked motor transport
Fixed: compatibility with SA: MP
Fixed: Flashers work fine for standard models
Fixed: projection mapping for lamps
Changed: when you enable left/right turn signal, right/left signal is disabled
Changed: changed to read EML. Settings for individual models are stored in separate files
Changed: instead of the name of the root component in the configuration file of eml is ID models
Added: license plate Illumination
Added: option to enable/disable the standard headlamp lighting effect
Thanks to users:
alexey, DERK7, firestone, Jur1zz, Mad Driver, stratumx
for their car:)
Also thanks to users:
listener, Deji, fastman92, Bouncer84, Lucky38, s0be, Daniel879, Tado Hamann, Officer John, Oksu8, juarez,
ThirteenAG, Sandler, kenking
Thank you sites:
vol-gta.com, gta.com.ua, gtaforums.com
Terms of distribution:
Do not publish this file on the toll is finished!
Publication on the website gtavicecity (without the consent of the author) is allowed after the expiration of 6 months from the date of the publication (i.e. 21.11.2014)!
By placing this archive on other sites, do not change its content!
When you publish this modification on other resources, specify its authors!
Сontrol Keys:
J-turn on/off the fog lights
Z-turn on the left turn signal
C-turn the right turn signal
X-turn left and right turn signals
Shift-disable included turn signals
G-switch on/off the main beam
If the modification is not working in SA: MP, enable the option 'SAMP_fix' in the configuration file.
If you have a previous version of ImVehLM, delete it!
Attention! Gta_sa.exe 1.0 US is required for the plugin