A ROM of an apparently damaged game board found locked in a safe in the back of an old arcade. Gameplay appears relatively consistent with the classic 'PacMan'. Primary differences are:
- Player cannot see what PacMan cannot see
- Ghosts behaviors are... unique.
- Players who finish the original arcade game board suffer severe psychological and occasionally physiological trauma, up to and including death of the subject (ROM's effect is significantly reduced).
SonED2 is a data editor supporting the 2D Sonic the Hedgehog series of games for the Sega Megadrive/Genesis and its accessory hardware, and any games that may share common data formats. Full documentation for editor usage and supporting file formats is included with the download package and is also available on this site. If your using Game maker Studio 2 you want to create a GML project. Starting out we are going to want to make two sprites for testing purposes. Nothing to crazy just a grey block to stand in for collision and a blue ball for sonic. Call the ball sprplayertest make the blue ball 32x32 pixels and center its origin point. Call the block spr. The best Sonic Scene Creator, a Studio on Scratch. Only THE BEST Sonic Scene Creators are allowed. Please only add SONIC SCENE CREATORS. It was debuted alongside the release of Sonic Nexus’ second demo at the 2007 Sonic Amateur Games Expo. The engine has become incredibly popular for fangamers and you can see many YouTube videos whoring it out. Yeah, the downside to a engine completed for the public is that there’s only about one good project for every dozen or so. Description Sonic.EXE is a hack of the original sonic game with new redesigned levels and evil sonic theme. A brand new Sonic adventure. There game is fun but a little difficult which will providing a good amount of challenge to new players.
Controls
Enter/Space: Emulate coin deposit
WASD/Arrows: Move PacMan
M: Mute audio
G: Disable / Enable CRT Effect
Report 10/16/15
Additional Repairs were completed on original arcade PCB sections N-1 thru R-6.
Technician Casualties: M. Harper (Fell into catatonic state during testing. Declared brain dead.)
New ROM compiled. Noticable changes:
* Unknown
-END REPORT
Report 4/8/15
Additional Repairs were completed on original arcade PCB sections K-2 thru L-9.
Techinician Casualties: L. Basker (Suicide. Note left by Basker indicates connection with project.)
New ROM compiled. Noticable changes:
- Ghosts now emit a faint sound when in proximity of the player.
- Level 6 anomaly now occurs on Level 5.
- 'Game Over' screen anomaly no longer consistent.
- Windows compatible download now begins in full screen. Appears to substantially increase subject immersion.
-END OF REPORT
Report 3/27/15
Repairs were completed on original arcade PCB sections A-16 thru A-19.
Sonic Exe 666 Game
Techinician Casualties: A. Roberts (cardiac arrest), K. Alex (Missing, presumed deceased)
New ROM compiled. Noticable changes:
Sonic.exe Game Maker Game
- Ability to disable CRT effect with 'G' key.
- Red entity designated 'SCREAMY' no longer occasionally remains in one place.
- 'Super Pills' animation no longer freezes after player death.
Also, in order to maximize potential subject exposure, a Windows compatible download has been authorized.
-END OF REPORT
Art by: Thibaut Faddy | thibaut.faddy@gmail.com
Status | Released |
Platforms | HTML5 |
Rating | |
Author | BerickCook |
Genre | Action |
Made with | GameMaker: Studio |
Tags | Arcade, Casual, Dark, GameMaker, glitch, Horror, Pixel Art, Retro, secrets, Top-Down |
Download
File TypeGameMaker Project File
Developer | YoYo Games |
Popularity | |
Category | Developer Files |
Format | N/A |
What is a GMK file?
A GMK file is a game development project created with GameMaker (version 7 or later), a cross-platform game engine. It contains several different types of data, including program source code, project settings, and references to resources used by the project. External resources may include sprites, sounds, backgrounds, paths, and other objects.
GMK files contain source code written in the GameMaker Language (GML). This code may be automatically generated using drag-and-drop actions or manually coded by the developer. Files that contain only GameMaker source code may have a .GML extension.
Both GameMaker 7 (GM7) and GameMaker 8 (GM8) save project files with a .gmk extension. However, the file formats generated by each version are slightly different. GM8 is backward compatible with GMK files saved by GM7, but GMK files saved by GM8 cannot be opened with GM7. GameMaker 6 saved project files with a .GM6 extension.
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